an interaction designer whose focus in both worlds is the visual interpretation of patterns hidden in information + his work has 3 primary goals: to create visual filters which let different subjects express their differences + to make the work readable enough that the viewer can gain specific insights + to reveal complexity in a way that's matched to human perceptual abilities + "textarc" is a visual represention of a text/the entire text (twice!) on a single page + a funny combination of an index, concordance, and summary
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